Niðavellir Shipyard

The Nidavellir Shipyard is a large UCM Shipyard hidden far away from any planetary system.
After the scattering of humans after the first Scourge attack many ships used their ftl drives and made an random Foldspace jump just to get away. Many of this ships found themselves alone in the dark, to close to a star or a black hole and perished but some made it to an empty place in space. And that’s how the Nidavellir belt was discovered. A collection of large rocks, asteroids in different sizes and collection of dust and sand. Exactly how this place come to be, far from any sun, placed in between systems is not known. It is believed it was created after an extremely unlikely collision of two larger celestial body, with no stronger gravity pull in the vicinity this collection of minerals and rocks have held together by their own combined pull of each other. The scatter of large rocks and the natural background radioactivity have created a hiding place. After the survivors made contact with the now formed UCM the area have been put to good use.

Named after the Norse mythology Nidavellir, the world of the dwarves, for its rich mineral and metal resources. Perfectly for foundries and a large shipyard complex.

This is the place to produce ships...


Friday 9 November 2012

Dropzone Commander – Shaltari Kukri AA Grav-Tanks



Dropzone Commander – Shaltari Kukri AA Grav-Tanks
 
After some further experimenting I think I have found my paint scheme.   
The “panels” are painted in orange/red warm colors to make a contrast to the cooler blue/purple that I have chosen as the main color. And all the lights and stuff will be painted green, another color I havnt used on the model yet.




The inspiration to this paint scheme is taken from deep-sea creatures, Jellyfish and the creatures from the movie The Abyss. 









1 comment:

  1. That really look smashing! Very clean yet alive scheme, great brushing as usual. ;)

    Now I have to re-watch "The Abyss"!

    ReplyDelete