Niðavellir Shipyard

The Nidavellir Shipyard is a large UCM Shipyard hidden far away from any planetary system.
After the scattering of humans after the first Scourge attack many ships used their ftl drives and made an random Foldspace jump just to get away. Many of this ships found themselves alone in the dark, to close to a star or a black hole and perished but some made it to an empty place in space. And that’s how the Nidavellir belt was discovered. A collection of large rocks, asteroids in different sizes and collection of dust and sand. Exactly how this place come to be, far from any sun, placed in between systems is not known. It is believed it was created after an extremely unlikely collision of two larger celestial body, with no stronger gravity pull in the vicinity this collection of minerals and rocks have held together by their own combined pull of each other. The scatter of large rocks and the natural background radioactivity have created a hiding place. After the survivors made contact with the now formed UCM the area have been put to good use.

Named after the Norse mythology Nidavellir, the world of the dwarves, for its rich mineral and metal resources. Perfectly for foundries and a large shipyard complex.

This is the place to produce ships...


Friday, 31 July 2015

More 10mm ruins for Dropzone Commaner


I just love these ruins.
They are easy and quick to build and gives a rather good end result. Especially consider the effort put into them.

Thats what I like, to get a nice end result with little time or effort put into it. In time I hope to have a whole gaming table with ruins to battle on.

The Shaltari miniatures are there to show some scale. I will have to get me some humans soon to give a better picture on how big these are as the Shaltari battlesuits are larger then a man.







Tuesday, 28 July 2015

10mm terrain


I have gotten bitten by 10mm terrain making it seems....



I found the two buildings while I searched the net and downloaded and printed them. Unfortunately I seems to have lost the page so I cant really give credit to the maker, Im sorry.

The playground is self made in cardboard based on a plastic base.




Saturday, 25 July 2015

DzC Ruins

You can never have enough terrain pieces.


The building ruins are made mostly out of cardboard, they are glued on to a masonite board that I broke the edges by hand instead of sawing it to get a little rougher edges. After the cardboard was attached I applied sand and rubble on the ground and on the inside of the building. Next step was to prime it with black and after that a sort of "zenith light" priming with dark grey.
After that I teared of bits and sides of the printed paperbuildings you can find at Hawk Wargames homepage and glued it on the outside of the buildings.
http://www.hawkwargames.com/pages/downloads
By tearing instead of using a scissor I get an uneven edge.
Next step is to glue some more sand on the front side to cover where the printed paper ends.
And finally I used black acrylic paint diluted with lots of water to let the natural colour variations on the sand shine through.

They are far from perfect but for the amount of time it takes to make them they are great.






It would be nice to be able to have an whole city like these in the future.

Here are some of my previously made ruins.
http://kampgruppe-engel.blogspot.se/2014/07/dzc-ruin-apartments.html

Thursday, 23 July 2015

Shaltari reinforcements

It was about a year ago since I last painted and unfortunately gamed some Dropzone Commander. Its such a shame because its really such a great game.

Ive seen some of the new miniatures released and got a little curious, but I told my self that I could not get any more Shaltaris before I had painted the ones I got. So here is a step in the right direction....















 Its a step to getting atleast all my Shaltaris to tabletopp standard.