Niðavellir Shipyard

The Nidavellir Shipyard is a large UCM Shipyard hidden far away from any planetary system.
After the scattering of humans after the first Scourge attack many ships used their ftl drives and made an random Foldspace jump just to get away. Many of this ships found themselves alone in the dark, to close to a star or a black hole and perished but some made it to an empty place in space. And that’s how the Nidavellir belt was discovered. A collection of large rocks, asteroids in different sizes and collection of dust and sand. Exactly how this place come to be, far from any sun, placed in between systems is not known. It is believed it was created after an extremely unlikely collision of two larger celestial body, with no stronger gravity pull in the vicinity this collection of minerals and rocks have held together by their own combined pull of each other. The scatter of large rocks and the natural background radioactivity have created a hiding place. After the survivors made contact with the now formed UCM the area have been put to good use.

Named after the Norse mythology Nidavellir, the world of the dwarves, for its rich mineral and metal resources. Perfectly for foundries and a large shipyard complex.

This is the place to produce ships...


Wednesday, 24 November 2021

Dropzone commander 2 my thoughts (part 2)

As with everything you need to take my comments with a little perspective. While I am vocal about my complaints on version 2 it is good to have the game there. If TT combat wouldn't have taken over then most likely we would have seen a community driven game. A version I think would have died eventually. 

Part two, the last part, about my opinion of Dropzone version 2 is a bit more whiny. While the second edition have some good points there are many things that changed the fundamental positive things with first ed that I really really miss. 




Tuesday, 16 November 2021

Tiny commanders walkthrough

When I think back on version 1 of Dropzone Commander I would think that it would be cooler to have some cheaper and smaller HQ available. That is one thing that TT Combat have released and I thought to take a look at.

I thought to go through the smallest command choices in each faction and discuss a little bit about them. 


Thursday, 11 November 2021

Dropzone Commander game, Shaltari vs PHR

 



We had a game of Dropzone Commander and it was really ages since I played this game and first game of second edition for me.

It was a really fun, lots of mistakes were made rule wise but it mattered little for the overall feel of the game.

My Shaltari would face Filips PHR.

And damn, I really missed playing this game. The feel for the game, the atmosphere and the combination of infantry, tanks and walkers with dropships and air power.







In the end it was a small victory for the forces of the Shaltari.

Wednesday, 10 November 2021

Dropzone Commander 2 - my thoughts (part 1)

 Dropzone commander ver 2. My opinion   

As version 2.0 of Dropzone came out the game basically died here. Several changes felt like a step back from the game I had come to love and I wasn't alone in thinking that the new version screwed up many things of what I liked about version 1. 

I thought to describe my opinion about 2.X. while I think that version 1 is clearly superior I still think that version 2 did several things right. Note that all this are of course just subjective opinions. There are as many opinions as there are people.