Niðavellir Shipyard

The Nidavellir Shipyard is a large UCM Shipyard hidden far away from any planetary system.
After the scattering of humans after the first Scourge attack many ships used their ftl drives and made an random Foldspace jump just to get away. Many of this ships found themselves alone in the dark, to close to a star or a black hole and perished but some made it to an empty place in space. And that’s how the Nidavellir belt was discovered. A collection of large rocks, asteroids in different sizes and collection of dust and sand. Exactly how this place come to be, far from any sun, placed in between systems is not known. It is believed it was created after an extremely unlikely collision of two larger celestial body, with no stronger gravity pull in the vicinity this collection of minerals and rocks have held together by their own combined pull of each other. The scatter of large rocks and the natural background radioactivity have created a hiding place. After the survivors made contact with the now formed UCM the area have been put to good use.

Named after the Norse mythology Nidavellir, the world of the dwarves, for its rich mineral and metal resources. Perfectly for foundries and a large shipyard complex.

This is the place to produce ships...


Thursday 11 November 2021

Dropzone Commander game, Shaltari vs PHR

 



We had a game of Dropzone Commander and it was really ages since I played this game and first game of second edition for me.

It was a really fun, lots of mistakes were made rule wise but it mattered little for the overall feel of the game.

My Shaltari would face Filips PHR.

And damn, I really missed playing this game. The feel for the game, the atmosphere and the combination of infantry, tanks and walkers with dropships and air power.







In the end it was a small victory for the forces of the Shaltari.

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